ADVERTISEMENT

First Nintendo Built-From-Scratch Mobile Game Off to Weak Start

Nintendo shares fell 2 percent in Tokyo trading Wednesday, while CyberAgent’s stock dropped 3 percent.

First Nintendo Built-From-Scratch Mobile Game Off to Weak Start
Attendees wait in line underneath Nintendo Co. signage displayed during the E3 Electronic Entertainment Expo in Los Angeles, California, U.S. (Photographer: Patrick T. Fallon/Bloomberg)

(Bloomberg) -- Nintendo Co.’s experiment with a built-from-scratch mobile game is off to an underwhelming start.

Dragalia Lost, released last week, is the company’s first smartphone title featuring original characters rather than established stars like Super Mario and Donkey Kong. Over its first five days, the game generated $3 million in revenue in the U.S. and Japan, less than all three of its previous mobile titles, according to a report from researcher Sensor Tower.

First Nintendo Built-From-Scratch Mobile Game Off to Weak Start

The early results will be disappointing to investors. After waiting years to embrace mobile gaming, Nintendo has had limited success over the first two years. That prompted the move to partner with CyberAgent Inc., a mobile developer known for high profitability which co-produced Dragalia Lost. For now, the title’s reliance on original characters is proving to be a hard sell.

First Nintendo Built-From-Scratch Mobile Game Off to Weak Start

Dragalia Lost ranked 71st by revenue among all iPhone apps in the U.S. as of Oct. 2, down from its debut last week at 61st, according to Sensor Tower. In Japan, it is faring better, ranking 8th and up from its debut at 13th.

Nintendo shares fell 2 percent in Tokyo trading Wednesday, while CyberAgent’s stock dropped 3 percent.

To contact the reporter on this story: Yuji Nakamura in Tokyo at ynakamura56@bloomberg.net

To contact the editors responsible for this story: Robert Fenner at rfenner@bloomberg.net, Peter Elstrom, Reed Stevenson

©2018 Bloomberg L.P.